how to use pointiness attribute in blender

pointiness attribute in blender

great demonstration of the new feature “Pointiness attribute” and how to use it to create procedural textures  and a lot of things , this feature is available in blender 2.74 release ( which you can download here ) , hope you find this video useful !

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lighting a watch in blender timelapse

realistic watch render in blender

Maciek Ptaszynski just released a timelapse video about lighting and rendering your watch model to achieve realistic render that can be used for commercials ! he used blender cycles and photoshop to achieve this image : you can watch the videos here :

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Create realistic basketball in blender

3d basketball render in blender cycles

today’s tutorial is provided by CGmasters , about how to create a realistic basketball model in blender , first part is about how to model it and unwrap it , and the second one is about how you can texture that basketball in photoshop and render it using cycles engine . this tutorial is about 75 minutes , Christopher Plush explain the ...

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free 3d Models for architectural rendering

modern 3d chair

we have today great 3D Furniture models (about 25 model in MAX and OBJ format + textures + 2d blueprints) for free ! you can use them in any 3d software (by importing OBJ format + their texture ) provided by Ukrainian based Design Bureau ODESD2 , you can use them for commercial or personal work , feel free to share those ...

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Advanced Post Production Techniques (full)

interior post production photoshop

Hello 3D artists ! we have today a great tutorial about Advanced Post Production Techniques photoshop and how to improve your render to achieve realism , this tutorial was made by http://www.digitalvizstore.com/ and this render just got Vray Workshop TOP5 award ! this tutorial is for free and his length is about 1:24:00 , so sit back and enjoy !

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Facial Rigging using FACS by SoukiZERO

Facial Rigging using FACS by SoukiZERO

we have today a great facial rigging WIP by SoukiZERO based on on FACS, interactive controllers, over 100 joints deforming the model without any blendshapes. The wrinkles are using a custom DX11 shader which is able to blend several normal maps with masks. enjoy !

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3D modeling tips in Blender

blender modeling tips

today we have some great 3D modeling tips by blender nerd using Blender , those tips will surely help you to start making  a good model . those tips are : 1-using good reference images 2-start off simple 3-modifiers 4-topology start watching the video below :

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baking tool for 3dsmax : Lazy UVW editor

lazy uvm editor , baking tool for 3dsmax

today we have a great baking tool for 3dsmax by Aaron Dabelow which called “Lazy UVW editor” , The Lazy UVW editor is a way to procedurally create seamless textures without having to unwrap uvs. It accomplishes this by using multiple uvw channels to cover pinching, stretching, or seams of the basic uvw mapping options, and the resulting map may be baked ...

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Game texturing series in blender

game texturing in blender

we have today a great tutorial made by Gleb Alexandrov ,starting from how to retopologize your model and project your textures on it using megatextures approach , to baking using blender (available for free here) , finally exporting to unity engine (which you can download here) part 1 : introduction part2 : geometry part 3 :  Texture Atlas part 4 : projection part5 : Clone ...

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